Know where to look next.
Ask your studio a question, investigate with agents, and review their proposals. Explore the Brain concept below.
Explore BrainEverything you need to build, understand, and grow your Roblox game.
Launching 00:00 UTC
RoadmapAdopt Me!
234.2K playing now86%29.8M45.2B
Daily active users
5.8M+18%
Day 1 retention
38.2%+1.4
Average session length
31m+4%
Crash rate
0.3%−0.2
Demo dataAdopt Me! public counts are live from Roblox; analytics in the frame are illustrative.
One connected studio
Ask your studio a question, investigate with agents, and review their proposals. Explore the Brain concept below.
Explore BrainPlayers, retention, revenue and stability from Roblox. Add the shipLua SDK for realtime events, funnels, segments and experiments.
Explore analyticsCheck advertising readiness and track ad and creator campaign plans. Spend and results are entered by your team; campaign controls stay in your ad tools.
Explore the docsEvents, seasons, releases, tasks, owners and readiness. Coordinate the work, then compare the readings after you ship.
See the toolsMarket discovery, charts, game comparisons, studio profiles and tracked games. Public stats and observed growth stay distinct from estimates.
Explore MarketTrack Robux, payer conversion and products. Compare updates and review purchase handling. Experiments and remote configs need the shipLua SDK.
Explore monetizationGuardian audits, place and Rojo analysis, the Studio plugin, Luau SDK, MCP tools and scheduled agents.
Explore code reviewsRead the signal → investigate the cause → plan the work → ship → compare again.
Analytics surfaces a change. Brain helps frame the investigation. Guardian checks the code. Tasks, releases and LiveOps organize the response. Campaign plans keep promotion in context.
Intelligence / Brain
Brain brings the signals together. Your analytics, audits, campaigns and release plans still have their own place.
Interactive concept preview · fictional studio · no live game connected
12,400
Daily active users · +8% day over day
Harbor Tycoon had 12,400 daily players, up 8% from the previous day. Day 1 retention is steady at 24%. Crash rate needs a closer look.
Read together: players · retention · stability · releases
Connect an experience and shipLua has something real to read. As more readings and release notes arrive, you can compare changes over time instead of guessing from a single day.
Keep tasks and event plans alongside those readings so your team can check what happened after an update. Better context makes the next investigation more useful. Automatic learning from outcomes is a future research goal.
Inside the Intelligence LabWorks with the tools your studio already uses
It reads your game’s numbers, tells you what to fix, and helps you test and ship the fix. Like having a LiveOps team, without hiring one.
Easy to use, even if you have never done analytics or LiveOps. Start with a free account: 200 AI credits a month, and you don’t need to connect a game first.
“Does faster leveling keep players longer?”
Split players into groups. One group levels up faster, one stays the same. shipLua shows which group comes back more. The AI can set the test up for you, or you set it up by hand.
“Where do new players quit?”
See each step of your tutorial and where players drop off. Fix the worst step first.
“How do I get more players to come back?”
The AI reads your players, retention and Robux, then tells you what to change next and why. It only suggests ideas that fit your game.
“What should my next update be?”
Plan events and updates in one place. The AI drafts the plan and the tasks; you say yes before anything happens.
Update planner coming soon
“Did my last update break something?”
Crash rate and errors after every update, and script checks for lost data or broken purchases before you ship.
“What are players asking for?”
Players send feedback from inside your game. shipLua groups it into themes so you see the top asks.
New here? Read what shipLua does in plain words.
Currently playing: 1,863,182 players across 13 example games. Public Roblox counts, not customer or connected-game totals.
Read what players did, try a better version, ship it on time. Then read again.
Daily players, retention, session length, crash rate and revenue from Roblox's Analytics API, with every update marked on the chart. Funnels and custom events come from the shipLua SDK.
Available
| Step | Players | Converted | Median time |
|---|---|---|---|
| 1Joined the game | 100,000 | 100.0% | 0s |
| 2Finished the tutorial | 71,200 | 71.2% | 3m 40s |
| 3Hatched a first pet | 58,100 | 58.1% | 6m 05s |
| 4Joined a trade | 22,900 | 22.9% | 18m |
| 5First purchase | 3,100 | 3.1% | 41m |
Split players between two tutorials, prices or menus with a default fallback, and see which one keeps more of them. Code reviews catch broken purchases and data-save bugs before they ship.
Available
ShipLua:GetVariant(player, "Tutorial", "Control")Each player keeps one variant; if shipLua is unreachable they get the default. Rolling out needs an owner’s approval.Tasks, owners and blockers for each update, a LiveOps calendar for events, and agents that draft the busywork. Nothing moves until a person approves it.
Available
Critical path: animations, then the shop UI, then mobile testing. The agent drafted the event to start with the update; it waits for your approval.
See Robux per day and who pays, straight from Roblox, with every update on the chart.
Daily revenue, total
R$ 47.3M+22%
Payer conversion
2.6%+0.4
Revenue per daily player
R$ 0.79+11%
Demo data
Market tracks public Roblox games so you can spot a trend early, study what works, and find your next idea.
Go beyond discovery with upcoming insights into rising games, genre momentum and shifts in player interest across Roblox.
Follow the roadmapSearch, trending and compare are free with any account. Public numbers only: no revenue or retention for other studios’ games.
Research
A public suite for scoring AI models on Roblox development work — Luau, Open Cloud, security, and analytics.
Suite 0.1.0 · 32 tasks
No results yet
Published runs will appear here from the suite leaderboard. We do not show estimated or placeholder model scores.
Connect Claude, Codex or Cursor through the shipLua MCP server in AI, MCP and editors.
Official OAuth 2.0 and scoped API keys. Never a password or cookie.
Agents read and propose. Owners and admins decide; roles cover the rest of the team.
Enforced in code and by row-level security in the database, with every action logged.
No card, no Roblox password.